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Tustin Eastern Little League

Rules & Regulations

Rules apply to all games including INTER-LEAGUE.


2026 Little League rule book/app will govern all games except for the  supplemental rules listed below. These will govern all games between  any leagues within District 30 regular season. 

Download the Little League Rule Book APP

ALL GAMES WILL COUNT IN ALL LEAGUE STANDINGS ALL  SEASON LONG. NO EXCEPTION. 

Table of Contents 

General Rules All Divisions:  
T-Ball & Coach Pitch Only:
Single A (Machine Pitch / Rookie)
Double A Division (AA):

2026 District 30 Interleague Rules T-Ball Through Majors 

General Rules  

1) AAA & Majors will play strictly by the rule book/app unless noted in the  General Rules. 

2) Starting a game with 8 players (rule 4.16, 4.17) – Interleague games can  played with 8 players. Player arriving late is added to bottom of the order  when he/she arrives. If their batting position comes up before they arrive it  is NOT an out. 

3) All mercy rules in the rule book/app apply for AA, AAA & Major only 

4) Courtesy Runner (rule 7.14b) – The option to run for pitcher and/or catcher  of record is in effect. 

5) Sign Stealing (9.01d) – Considered unsportsmanlike conduct. • 1st Offense (per player) – warning to player and manager 

• 2nd Offence (per player) – Player & Manager ejected from game.  

6) Time Limits on all games 

• T-Ball – 1 hour DROP DEAD 

• Coach Pitch – 1 hour 30 minutes DROP DEAD 

• A - AAA – no new inning after 1 hour 45 minutes 

• Majors – no new inning after 2 hours 

7) Pitching Affidavits: 

• All Managers in AA through Majors MUST carry a pitching affidavit to  be filled out by the official scorekeeper and signed off by the  

managers after the game. Game Changer records do NOT count as  pitching records.

2026 District 30 Interleague Rules T-Ball Through Majors 

8) Protests: 

A – AAA = Protest must be settled before next pitch. Game is to stop  and President and UIC are to be notified to rule on protest BEFORE  next pitch. Once a pitch has been delivered then a protest is null and  void. 

Majors – Protests is handled in accordance to the LL Rule Book/App  (4.19). The protest committee of the following will proceed over the  protest and make a ruling. 

Committee – Both league Presidents & UICs & Player Agent (If any  one of the 3 are managers they cannot serve on the protest  committee and can be replaced by another non-manager board  member (rule 4.19(f)) 

9) 5 Run Rule applies for the A – AAA divisions (rule 5.07) 

10) Major division only: Batter must remain with one foot in the box between  pitches. (rule 6.02c) 

11) Major division only: The dropped 3rd strike rule applies (rule 6.05b2)

2026 District 30 Interleague Rules T-Ball Through Majors 

1) T-Ball & Coach Pitch Only 

Batting 

• T-Ball - Each batter will hit the ball off a batting tee.  

NO coach pitch is allowed at the T-Ball level. 

• Coach Pitch - The coach is to pitch overhand no more than 6 pitches  (good or bad). If the batter is unable to hit the ball, then the ball will  be placed on the tee. 

• Each team will bat its entire lineup each inning. At this level, outs are  not counted but if a play is made on a batter or runner and they are  out, they do go back to the “dugout” and the next batter is up. 

• A batted ball must travel 15 feet from home plate to be considered a  ball in play. This will be determined by a painted arc on the field, or  the judgment of the offensive coach if no arc is painted. 

Infield 

• Each team is to position 6 players in the infield. One at first base,  second base, third base, shortstop, and pitcher. The 6th infielder can  be placed in front, or behind the second base. 

• Players should have the opportunity to play in all positions. No  player shall be allowed to play the same position for more than two  innings in the same game. Please do be careful, for safety’s sake, not to  place a child in a position such as first base or pitcher where a hard hit or  thrown ball could injure them. 

Outfield 

• Outfielders are to always be placed a “minimum” of 10 feet beyond  the base paths. 

2026 District 30 Interleague Rules T-Ball Through Majors 

Base Running 

• There are no lead offs or base stealing. A player who steals a base will  be sent back to their original base. 

• No running on overthrows. The runner is only awarded the base that  they would have gained had there been no throw. 

• Base runners may continue to advance when a ball is hit to the  outfield but must stop advancing when the ball re-enters the infield  on the ground or in the air. (This means once the ball is back inside  the base path, please use discretion). 

• If a runner is on base and a fielder catches a fly ball the batter is out,  the runners may not advance or be tagged out if they do. Send them  back to their original base. 

• Only defensive coaches on the field (outside of the base paths). 

• Offensive coaches may place themselves at first, third, and home  plate. 

• The last batter in the lineup “may” run the entire bases to end that  half of the inning. 

There is NO score kept in Tee Ball or Coach Pitch 

There is NO counting of outs in Tee Ball or Coach Pitch 

There is NO batting practice before a game. 

Orange cones will be placed in the outfield for homerun boundaries.  

• A hit ball traveling on the ground past the cones will be a ground  rule double.  

• A ball traveling over the cones in the air is a homerun.

2026 District 30 Interleague Rules T-Ball Through Majors 

2) Single A (Machine Pitch / Rookie) Division 

Teams that are scheduled as “Home” shall occupy the third base dugout.  “Away” or “Visitor” team will occupy the first base dugout. 

Each Single A team will need to provide an umpire for games, home team  will be umpire behind the plate, and the visiting team will umpire in the  field. This is coordinated by the Managers. 

Each player must be on the field for a minimum of four full defensive  innings (12 defensive outs), which do not have to be consecutive. 

Managers may substitute freely at the beginning of each inning  defensively, but once an inning has begun, any defensive changes must be  a result of an injury to a player. 

No player shall play more than three innings at any given position in a  single game. 

Every player who is in attendance at the start of the game shall play a  MINIMUM of two defensive innings in an infield position.  

Any player not playing the required time or infield innings will start the  next regularly scheduled game as a starting player and follow the same  defensive play time rules stated above. 

No player shall remain out of the defensive lineup for more than 1  complete inning  

Teams will play with ten players on the field, four of whom must be in the  outfield. If a team can field only 8 or 9 players, that team may play with  two or three outfielders. The opposing team will still play with ten fielders.

2026 District 30 Interleague Rules T-Ball Through Majors 

A pitching machine (Blue Flame) shall be used for all Single A games.  • Managers will agree on speed setting before the game • The pitching machine will be placed at 42’ from home plate. 

• The batter will be allowed six pitches unless the batter hits a ball in  fair territory or strikes out. 

• The batter’s turn shall not end on a foul ball. Exception: unless it is a  foul fly which is caught. 

• Errant pitches will not be counted, including the sixth pitch.  Exception: If the batter has two strikes and swings at an errant pitch,  this is not the sixth pitch, it will be strike three and the batter will be  out.  

• Umpires shall determine all errant pitches. 

Pitching Machine Interference 

• A batted ball hitting any part of the pitching machine or stopping  underneath the machine shall be declared a dead ball and an  automatic single. Runners will advance one base. 

• A thrown ball getting stuck in the machine or stopping under the  machine shall be declared a dead ball. If a player reaches underneath  the machine for a ball, the ball shall be declared a dead ball (players  should be taught not to reach under the machine). The runners are  allowed to advance only one base 

• If the coach operating the pitching machine interferes with a play,  intentional or not, the batter/runner is out, and all base runners  return to their original position before the play

2026 District 30 Interleague Rules T-Ball Through Majors 

Base Running 

• The batter and runner are limited to a maximum of two bases per  batted ball. Unless it’s an over the fence home run. 

• A base runner on third base may advance to home plate only as a  result of a batted ball. 

In all situations, safety is our number one concern. The umpire has full  discretion to call time if he/she deems there is a safety concern. 

A play is over when the defensive team stops the offensive team from  advancing and the umpire calls timeout. The umpire shall not grant time until the ball is controlled. 

No Infield Fly, No Stealing, No Bunting 

Each team may have 4 coaches in the dugout (including coach running  pitching machine).  

Outfielders must start each play 15’ behind the infield.

2026 District 30 Interleague Rules T-Ball Through Majors 

3) Double A Division (AA) 

Infield fly rule: Shall not be in effect. (Does NOT apply) 

Dropped Third Strike: Shall not be in effect. 

No intentional walks are allowed. 

Each player must be on the field for a minimum of three full defensive  innings (9 outs), which do not have to be consecutive. A player may be  entered and/or re-entered defensively in the game any time. Except for the  pitcher. 

Any player not playing the required time or infield innings will start the  next regularly scheduled game as a starting player and follow the same  defensive play time rules stated above. . 

Teams will play with ten players on the field, four of whom must be in the  outfield. 

Outfielders must start each play 15’ behind the infield 

Base running 

• Baserunners are not allowed to advance home from third base on  wild pitches or passed balls Baserunners must be batted-in or forced in by a walk, hit batter, or a ruling by an umpire allowing the runner  to advance and score. In the event a defensive player attempts to  make a putout on any baserunner, all baserunners may advance at  their own peril until such time as the play is ruled dead by the  umpire.



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